Sunday, October 18, 2020

Online gaming communities to repair international relations

Today we see that the OLPC or One Laptop Per Child program helps to bring emerging nations into the 21st century and children can communicate with each other from other nations, can work together and collaborate using computers to do projects and think in groups. This is something really wonderful, then there are international blog groups where bloggers from all over the world communicate and discuss things. We also see how sporting events like the Olympics and Soccer have brought the world together, and let's not forget the Space Program as well.

Still, it makes sense to continue to unite the world and get rid of the misunderstanding involved in the vast differences in culture, religions, and customs. Another way we can do this is through online PC Gaming Community that use networks that are spread all over the world so that players can work in teams and even compete with each other, thus also creating camaraderie. Fortunately, this is already happening and many computer gamers are linked and participate in online games, with people not only in their own nations, but in half the world.



This new trend and the availability of high speed networks and the internet is making it all possible, and the speeds are similar to being in the next room and on the same network, imagine future possibilities for peace, all through something so simple and fun as an online game. Recently, the Online Think Tank noticed the increasing speeds and capacity of international Internet networks, mainly due to online commerce, where everything happens instantly. However, borrowing these ultra-fast systems means ultra-effective communication in games and perhaps the latest in a new way of bringing the world together.

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